// Created by Crowbar 0.71
====== File Size ======
	12,113
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 811 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	812 - 2,519 theMdlFileData.theBones 7
	2,520 - 2,979 theMdlFileData.theAttachments 5
	2,980 - 2,991 theMdlFileData.theHitboxSets 1
	2,992 - 2,999 [ERROR] Unread bytes (non-zero) [ 02 05 00 03 06 04 01 00 ]
	3,000 - 3,183 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 2
	3,001 - 3,004 anAnimationDesc.anAnimation [@idle_seq] (unused empty data structure at the end of the list)
	3,005 - 3,007 anAnimationDesc.anAnimation [@idle_seq] alignment [ 0A 00 00 ]
	3,008 - 3,092 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	3,093 - 3,096 anAnimationDesc.anAnimation [@attack_seq] (unused empty data structure at the end of the list)
	3,097 - 3,099 anAnimationDesc.anAnimation [@attack_seq] alignment [ 0A 00 00 ]
	3,100 - 3,567 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 04 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	3,568 - 4,031 theMdlFileData.theSequenceDescs 2
	4,032 - 4,059 [idle_seq] aSeqDesc.theBoneWeights 7
	4,060 - 4,061 [idle_seq] aSeqDesc.theAnimDescIndexes 1
	4,062 - 4,063 [idle_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	4,064 - 4,223 [attack_seq] aSeqDesc.theEvents 2
	4,224 - 4,225 [attack_seq] aSeqDesc.theAnimDescIndexes 1
	4,226 - 4,227 [attack_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	4,228 - 4,243 theMdlFileData.theBodyParts 1
	4,244 - 4,391 aBodyPart.theModels 1
	4,392 - 4,507 aModel.theMeshes 1
	4,508 - 4,511 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	4,512 - 4,599 theMdlFileData.theTextures 2
	4,600 - 4,603 theMdlFileData.theTexturePaths 1
	4,604 - 4,611 theMdlFileData.theSkinFamilies 2
	4,612 - 5,603 [ERROR] Unread bytes (non-zero) [ 07 00 00 00 40 00 00 00 5C 00 00 00 78 00 00 00 CC 00 00 00 3C ... ]
	5,604 - 5,604 aTexturePath = 
	5,605 - 5,653 theNameCopy = "weapons/titan_vortex_blocker/w_vortexblocker.mdl"
	5,654 - 5,660 theSurfacePropName = "weapon"
	5,661 - 5,670 aBone.theName = "jx_vortex"
	5,671 - 5,682 aBone.theName = "weapon_bone"
	5,683 - 5,693 aBone.theName = "def_c_base"
	5,694 - 5,706 aBone.theName = "muzzle_flash"
	5,707 - 5,720 aBone.theName = "vortex_center"
	5,721 - 5,731 aBone.theName = "flashlight"
	5,732 - 5,737 aBone.theName = "shell"
	5,738 - 5,752 anAttachment.theName = "muzzle_flash_r"
	5,753 - 5,760 aHitboxSet.theName = "default"
	5,761 - 5,770 anAnimationDesc.theName = @idle_seq
	5,771 - 5,782 anAnimationDesc.theName = @attack_seq
	5,783 - 5,791 aSeqDesc.theName = "idle_seq"
	5,792 - 5,803 aSeqDesc.theActivityName = "ACT_VM_IDLE"
	5,804 - 5,814 aSeqDesc.theName = "attack_seq"
	5,815 - 5,836 aSeqDesc.theActivityName = "ACT_RANGE_ATTACK_SMG1"
	5,837 - 5,859 anEvent.theName = AE_CL_VSCRIPT_CALLBACK
	5,860 - 5,875 aBodyPart.theName = "w_vortexblocker"
	5,876 - 5,932 aTexture.thePathFileName = "models\weapons\titan_vortex_blocker\titan_vortex_blocker"
	5,933 - 5,994 aTexture.thePathFileName = "models\weapons\titan_vortex_blocker\mcor_titan_vortex_blocker"
	5,995 - 12,112 [ERROR] Unread bytes (non-zero) [ 00 10 00 00 00 00 00 00 00 01 00 00 00 90 65 94 BD F8 03 00 00 ... ]
	12,113 - 12,113 END OF FILE + 1 (File size)
========================
